﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ArmoryData.Character
{
    public class Spell
    {
        public Spell()
        {
            BonusDamage = new SpellTypes(); 
            CritChance = new SpellTypes();
            BonusHealing = new Dictionary<string, string>();
            HitRating = new Dictionary<string, string>();
            Penetration = new Dictionary<string, string>(); 
            ManaRegen = new Dictionary<string, string>();
        }

        public SpellTypes BonusDamage { get; set; }
        public Dictionary<string, string> BonusHealing { get; set; }
        public Dictionary<string, string> HitRating { get; set; }
        public SpellTypes CritChance { get; set; }
        public Dictionary<string, string> Penetration { get; set; }
        public Dictionary<string, string> ManaRegen { get; set; }
    }
}
